![]() ![]() You just need something that 'levels out the playing field' makes it so that everyone has an equal and fair chance to win whilst still maintaining the excitement of playing the game. The game would be more fun, and Inno would make more money. I bet a lot of other players feel the same way. I would gladly pay $5, $10, maybe even $20 per month to use an Inno-approved farming script. If Inno wants to save this game, they need to develop a really good farming script (or buy the rights to use one that's already out there) and start CHARGING for it. I'm trying to get the point across that Inno is losing its BIGGEST PAYING CUSTOMERS over their refusal to allow automation of farming. ![]() It is no longer a 'game' when you literally have to be on 24/7." This guy is probably the biggest crowner in the game. I asked him why and this is one of the biggest reasons: ".this game has become a full time job. RIP has said that this is going to be his last game. Planning ops and attacking players is fun farming is not. It's not fun to sit in front of a computer all day sending out farming runs. Once you get over 100 villages or so, the game can take more time than a full-time job. Early game is not too bad, but beyond that, in order to keep growing and have any chance at all of being a top player, you have to farm constantly. But I feel like we need to make another effort to get through to them because this is probably the #1 thing that is killing this game. Inno has made it clear that they are not open to the possibility of allowing any automation of farming ever. ![]()
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